Runhammer Online

Run. Run is everywhere.

When you start a new character in Warhammer Online, you do quests and maybe some scenarios. The quests move you along in the world and you level up. The scenarios never disrupt your location in the world. But, then, at some point you will find yourself at a war-camp, and you will find the first flight point. If you decide to press on with questing, you will not enter the dry desert of limited travel. After your first war-camp area, it’s going to be about ten levels or more worth of travel and questing to reach the next war-camp/flight point. During this questing desert, you’re going to do a lot of running.

This is my breaking point. And my current goal in the game. I have never gotten a character past this drought. I can’t seem to get through T2 without losing interest, starting an alt, or just giving up. Many times I feel scenario’d out, there’s nothing really hopping in Open RvR, and I look at my quests and the 10 minute run and it just breaks my spirit. I can’t hop on a bird to the place where I left off. Why not?

Advertisements

About Bad Mojo
Games. Yes, games.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: